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Anonymous asked: Do you mind if I ask you where did you get your low poly figurine 3d-printed? Thank you:)
Oh sure! I used shapeways
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I want to say she’s based on a super old OC but now that I’ve gone and looked back they are nothing alike.
Question with 10 notes
Anonymous asked: Question. How did you get your space lady looking cell shaded with the out line. Was it with the Freestyle thing in blender or something else?
Under the render tab there’s a menu for post processing. If you check the edge box it makes an outline of your model when you render it. Though it doesn’t work too great a lot of the time.
Question with 9 notes
Anonymous asked: For starters, could you explain how you set up your lights? I've been working in blender and whenever I try to edit my textures and such, my models appear super blocky and weird/dark. Sorry for all the questions, hah. I'm super curious and you're super good.
My secret to lights is not using any! I usually just make my material shadeless and use ambient occlusion for shadows. And it’s okay I don’t mind questions.
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Quickie of my poketrainer. Though lately she’s been spending her time trying to hatch a shiny honedge.
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Anonymous asked: hello, I am a intro 3d student and I saw your little space shiba, and im not copying it or anything but its got such lovely detail for low poly. When I color my models, I see nothing but facets... so if there something I am doing wrong when texturing, or rendering? Ugheghe its really aggravating. I am using 3ds max, so i know you use blender, so im just wondering. i guess, tl;dr, any protips?
Well, if you’re seeing facets it sounds like it might be an issue with your lighting(?) You could try adjusting it to suit the model a bit better or using smooth shading.
For most of my lowpoly models, I usually remove any light sources and turn on smooth shading. Then I bake on ambient occlusion to add shadows or use the AO as a guide as to where I should paint in any shadows.
Edit: Also yes, like thatsjustridiculous mentioned, check your normals.
Edit2: Oh shadeless! Make your materials shadeless
I am clearly not cut out for explaining things.
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I’ve been a bit tied up with other work but here’s a quick something.
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Hey, its October. Time for mild spookies or just another excuse to draw girls. Because girls
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Check out what arrived for me in the mail today!!! I’ve been learning how to get models ready for 3Dprint, here’s the result! My own low poly figurine of Dems.
She’s made of sandstone so she’s got a bit of a grainy texture to her and is about 11cm tall; she’s a shorty. I wanted to sell a few figurines but I haven’t decided, maybe
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robopolis, but suited for war rather than being adorable.
(she does some of the coolest work omfg, especially her low poly 3d models!!! go check her out!!!)
Check me out all suited up and ready for destruction, haha. Thanks for this!!
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